Java Naming Conventions

Below are some naming conventions of for java programming language. They must be followed while developing software in java for good maintenance and readability of code. Java uses CamelCase as a practice for writing names of methods, variables, classes, packages and constants.

Java naming convention is a rule to follow as you decide what to name your identifiers such as class, package, variable, constant, method etc.

All the classes, interfaces, packages, methods and fields of java programming language are given according to java naming convention.

Advantage of naming conventions in java

By using standard Java naming conventions, you make your code easier to read for yourself and for other programmers. Readability of Java program is very important. It indicates that less time is spent to figure out what the code does.

NameConvention
class name should start with uppercase letter and be a noun e.g. String, Color, Button, System, Thread etc.
interface nameshould start with uppercase letter and be an adjective e.g. Runnable, Remote, ActionListener etc.
method nameshould start with lowercase letter and be a verb e.g. actionPerformed(), main(), print(), println() etc.
variable nameshould start with lowercase letter e.g. firstName, orderNumber etc.
package nameshould be in lowercase letter e.g. java, lang, sql, util etc.
constants nameshould be in uppercase letter. e.g. RED, YELLOW, MAX_PRIORITY etc.
CamelCase in java naming conventions

Camel case in Java Programming : It consists of compound words or phrases such that each word or abbreviation begins with a capital letter or first word with a lowercase letter, rest all with capital.

1.Classes and Interfaces :
  • Class names should be nouns, in mixed case with the first letter of each internal word capitalized. Interfaces name should also be capitalized just like class names.

  • Use whole words and must avoid acronyms and abbreviations.

Examples:
Interface Bicycle Class MountainBike implements Bicyle Interface Sport Class Football implements Sport
2.Methods :

Methods should be verbs, in mixed case with the first letter lowercase and with the first letter of each internal word capitalized.

Examples:
void changeGear(int newValue); void speedUp(int increment); void applyBrakes(int decrement);
3.Variables : Variable names should be short yet meaningful.
  • Should not start with underscore(‘_’) or dollar sign ‘$’ characters.

  • Should be mnemonic i.e, designed to indicate to the casual observer the intent of its use.

  • One-character variable names should be avoided except for temporary variables.

  • Common names for temporary variables are i, j, k, m, and n for integers; c, d, and e for characters.

Examples:
// variables for MountainBike class int speed = 0; int gear = 1;
4.Constant variables:
  • Should be all uppercase with words separated by underscores (“_”).

  • There are various constants used in predefined classes like Float, Long, String etc.

Examples:
static final int MIN_WIDTH = 4; // Some Constant variables used in predefined Float class public static final float POSITIVE_INFINITY = 1.0f / 0.0f; public static final float NEGATIVE_INFINITY = -1.0f / 0.0f; public static final float NaN = 0.0f / 0.0f;
5.Packages:
  • The prefix of a unique package name is always written in all-lowercase ASCII letters and should be one of the top-level domain names, like com, edu, gov, mil, net, org.

  • Subsequent components of the package name vary according to an organization’s own internal naming conventions.

Examples:
com.sun.eng com.apple.quicktime.v2 // java.lang packet in JDK java.lang



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